Oct 27, 2009, 02:46 AM // 02:46
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#1
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Desert Nomad
Join Date: Jan 2009
Profession: N/
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Any secondaries a Mes can use like a primary?
I'm finally starting my first Mesmer, and it's not much fun, in pve. Wondering if there are any builds that are faster and more direct, such as sins with scythes or rangers being spirit spammers or necro touchers.
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Oct 27, 2009, 04:18 AM // 04:18
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#2
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Atra esternĂ ono thelduin
Join Date: Jan 2008
Location: Madness Incarnate
Guild: [Duo]
Profession: W/P
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fast cast eles are cool. takes the powerful skills of the eles and casts the 2 second spells in half the time. e-management with inspiration magic.
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Oct 27, 2009, 06:14 AM // 06:14
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#3
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Desert Nomad
Join Date: Oct 2006
Location: USA
Guild: LOVE
Profession: Me/E
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Go pew pew with illusion weaponry, using a scythe.
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Oct 27, 2009, 07:56 AM // 07:56
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#4
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Frost Gate Guardian
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you can pretty much run most caster profs with signet of illusions. the skill also effects pve skills, so try messing around with that
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Oct 27, 2009, 10:52 AM // 10:52
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#5
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Krytan Explorer
Join Date: Mar 2008
Location: England
Profession: Me/
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FC curser is fun. With Lyssa's Aura as your elite you can spam the lower-cost skills like necrosis til the cows come home, and with AI in there as well you can add in some of the more expensive ones. It makes it *really* hard to go back to primary necro after you've played FC curse mesmer and not had to deal with all those 2-second cast times, even though you're limited to an att of 12.
I also like FC RoJ + PvE skills + emanagement. That blue beam animation never gets old.
Last edited by Smarty; Oct 27, 2009 at 10:54 AM // 10:54..
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Oct 27, 2009, 12:29 PM // 12:29
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#6
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Grotto Attendant
Join Date: Mar 2006
Location: Done.
Guild: [JUNK]
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The mesmer is a guy with 4 pips of e-regen.
Which means you can play any caster you want.
The question is - is there a reason to give up runes and play on a mesmer primary instead?
No.
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Oct 27, 2009, 12:40 PM // 12:40
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#7
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Frost Gate Guardian
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Want damage with mesmer? Try energy surge, energy burn and wastrel`s worry. First two have 20 sec recharge though..
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Oct 27, 2009, 12:49 PM // 12:49
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#8
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Furnace Stoker
Join Date: Oct 2006
Guild: GWAR
Profession: Me/Mo
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Mesmers are fun in pve but you cannot play them like the other casters, though they have some similarities with Necro's.
Most of your skills are aimed around controlling the skill use of others so you have to think a little differently.
Chose your targets carefully its your job to shut down the dangerous spell casters in the enemy camp.
You could play as any other caster class but you would be missing their prime attribute so would have to manage your energy using mesmer skills.
There were a couple of builds a while back one used the illusionary weaponry skill to boost weapon damage, the other let you cast secondary skills as if they were mesmer skills.
I will look up the details as soon as I can.
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Oct 27, 2009, 02:33 PM // 14:33
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#9
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Academy Page
Join Date: Feb 2008
Location: In my house
Guild: Our Crabs Know True [LOVE]
Profession: Me/
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AP is my mez's best friend. Good e-management and as long as you are spanking the enemy you have fast turnaround on skill useage.
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Oct 27, 2009, 04:21 PM // 16:21
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#10
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Forge Runner
Join Date: Mar 2008
Profession: Me/
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I'll send you some PvE builds if I catch you online, OP.
Quote:
Originally Posted by upier
The question is - is there a reason to give up runes and play on a mesmer primary instead?
No.
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Fast casting. Drrr...derrr...derr.
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Oct 27, 2009, 05:23 PM // 17:23
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#11
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Forge Runner
Join Date: Mar 2008
Location: Wolfenstein: Goldrush
Guild: Zombies Go Nom Nom [Nom]
Profession: N/
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Quote:
Originally Posted by Cuilan
Fast casting. Drrr...derrr...derr.
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Derp derp Campfire=PvE derp derp
More than 6/8 fast casting in PvE=Irrelevant, runes=better
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Oct 27, 2009, 07:47 PM // 19:47
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#12
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Forge Runner
Join Date: Mar 2008
Profession: Me/
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You don't know how to play mesmer.
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Oct 27, 2009, 08:11 PM // 20:11
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#13
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Krytan Explorer
Join Date: Jul 2006
Location: Manchester, UK
Guild: The Sapphire Rose [TSR]
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For a PvE mesmer i'd use skills like Energy Surge, Empathy, Clumsiness, Wandering Eye, Visions of Regret. They make things blow up nicely. Lots of armour ignoring damage. Throw in some e-management like Power Drain and Glyph of Lesser Energy and you should be set.
I use my Gwen hero quite a lot with this build:
Domination: 10+1+2
Illusion: 12+1
Inspiration: 8+1
Energy Surge [E]
Empathy
Clumsiness
Wandering Eye
Cry of Frustration
Power Drain
Leech Signet
Glyph of Lesser Energy
She blows things up very nicely. If you're not too good at interrupting you can switch in skills like Energy Tap and Drain Enchantment for e-management. Works just as well.
As for using secondary professions as your primary, i think it's already been said. Fast cast ele and curser both work well although you might need something like Ebon Battle Standard of Honor to boost the ele damage a bit.
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Oct 27, 2009, 08:17 PM // 20:17
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#14
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Frost Gate Guardian
Join Date: Mar 2009
Profession: Me/
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Quote:
Originally Posted by Black Metal
I'm finally starting my first Mesmer, and it's not much fun, in pve. Wondering if there are any builds that are faster and more direct, such as sins with scythes or rangers being spirit spammers or necro touchers.
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This is your problem. Mesmer builds are not meant to be direct. Unless you want to do some stupid AP + EVAS + FH! or whatever. A Mesmer build is meant to confuse and toy with and then kill.
Otherwise you can do a FC Me/E.
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Oct 27, 2009, 08:29 PM // 20:29
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#15
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Forge Runner
Join Date: Mar 2008
Location: Wolfenstein: Goldrush
Guild: Zombies Go Nom Nom [Nom]
Profession: N/
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Quote:
Originally Posted by Cuilan
You don't know how to play mesmer.
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What do you need FC for in PvE? Whether you get that VoR/Blurred vision off in 1 second or 2, the AI will still rupt it.
FC is used in PvP due to less interruptions, where there isn't (Much) AI
Any class can use any class as a primary, but it doesn't mean they're better.
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Oct 27, 2009, 10:24 PM // 22:24
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#16
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Wilds Pathfinder
Join Date: Feb 2008
Location: Canadia
Profession: W/
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Quote:
Originally Posted by IronSheik
What do you need FC for in PvE? Whether you get that VoR/Blurred vision off in 1 second or 2, the AI will still rupt it.
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Avoiding interrupts aren't the only reason you want Fast Casting. Being able to cast more spells in a given period of time is fairly useful - not to mention letting Me/N's beat competing Necros to the punch when it comes to using up corpses. Spamming skills with Fast Casting *is* limited, however, by the 0.75 aftercast delay on anything with a cast time.
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Oct 27, 2009, 10:40 PM // 22:40
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#17
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Forge Runner
Join Date: Mar 2008
Profession: Me/
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Quote:
Originally Posted by IronSheik
Whether you get that VoR/Blurred vision off in 1 second or 2, the AI will still rupt it.
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I've rarely ever had my skills "rupt"-ed on my mesmer.
Being to get skills out earlier helps with many types of skills and again fitting more skills in it also another reason.
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Oct 27, 2009, 10:50 PM // 22:50
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#18
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Wilds Pathfinder
Join Date: Nov 2007
Guild: Still looking
Profession: Rt/
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Quote:
Originally Posted by IronSheik
More than 6/8 fast casting in PvE=Irrelevant, runes=better
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A few extra points in atributes is NOT that big of a deal. If you want to match up to primaries you can just grab a few +1cons from the holidays. The main disadvantage is that if you want to run Sig of illusions you loose out on an elite which can greatly cripple a build
You can run a spirit build on a mesmer, just keep in mind that you won't be able to spam painful bond+have a decent heal like rits have.
In the lower pve areas I've been running a ele build for the lolz
Invoke lightning
Chain lightning
blinding flash
epidemic
enervating charge
GoLE (auspicious works as well)
elemental lord
air attunment
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Oct 27, 2009, 11:34 PM // 23:34
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#19
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Forge Runner
Join Date: Mar 2008
Location: Wolfenstein: Goldrush
Guild: Zombies Go Nom Nom [Nom]
Profession: N/
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Quote:
Originally Posted by The Drunkard
A few extra points in atributes is NOT that big of a deal. If you want to match up to primaries you can just grab a few +1cons from the holidays.
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Okay...then I submit I use the +1 cons on the real primary, now my stats are still +2 higher than yours.
Quote:
Originally Posted by The Drunkard
The main disadvantage is that if you want to run Sig of illusions you loose out on an elite which can greatly cripple a build
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Which is why SoI is mainly a giggle elite, no reason to lose an elite to try and copy other professions bars.
Quote:
Originally Posted by The Drunkard
You can run a spirit build on a mesmer, just keep in mind that you won't be able to spam painful bond+have a decent heal like rits have.
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Spirits aren't affected by FC, which makes a mesmer inferior to a spirit spammer in just about every way.
A mesmer HERO can effectively pump out a rit's weapon spells, but spirits should be left to the rit.
Quote:
Originally Posted by ogre_jd
Avoiding interrupts aren't the only reason you want Fast Casting. Being able to cast more spells in a given period of time is fairly useful
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As I said, mesmer can run any primary as their own, most of the time it's better, sometimes it's not, In PvP water and cultist spamming are a few uses, but this is campfire and PvE, so as far as I see it, only necrosis FoC and AP comes to mind where FC might be good.
A mesmer can Feast of corruption better due to the long 6 second chain needed on necros, but you won't bring a Savannah heat mes over a ele due to damage.
Quote:
Originally Posted by Cuilan
Being to get skills out earlier helps with many types of skills and again fitting more skills in it also another reason.
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Yes, a few exceptions a FC primary may run other professions better, but most of the time, no, see above comment.
But, as upier said, it's pve, you have 4 pips of energy, you can run any caster, but the other primary will do it better.
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Oct 27, 2009, 11:51 PM // 23:51
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#20
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Wilds Pathfinder
Join Date: Apr 2006
Guild: [DVDF] Gp
Profession: Me/A
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Quote:
Originally Posted by IronSheik
What do you need FC for in PvE? Whether you get that VoR/Blurred vision off in 1 second or 2, the AI will still rupt it.
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My honest reason for using FC in pve is simply this, i HATE seeing the cast bar in the middle of the screen for long cast spells :P*
*yes i know i could turn it of in the gui, but that's not the point :P i KNOW it still would be there
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